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Larkmoor: Merge Garden Mystery
About this game
Larkmoor has been asleep since 1958. The day the gates were chained, a prize rose disappeared and the head gardener was blamed. Merge three seedlings into a plant, three hens into a bigger one, three planks into sturdier wood. Clear brambles, rocks and stumps, repair the shed, the kitchen garden, the rose garden and the greenhouse, and fill the villagers' orders. Under the overgrowth you find scraps of letters, keys and old trunks: twelve chapters, 19 clues for June's case file, and one question to answer before the summer fete: why was Larkmoor sealed?
This game runs on Playgama. Its internal scores are managed by the game provider and are not available to StreamWave's database.